Lead Environment Artist

Sorry, this position is closed

We’re sorry but we are no longer accepting applications for this position. Please see our jobs page for other opportunities in the studio.

Our awesome Total War art team has the perfect position for a talented Lead Environment Artist specifically skilled at buildings, props and natural terrain, as well as a keen eye for level building and polishing.

The successful candidate will have good experience of modular systems design and prefab design, and technical skills will be a strong asset for the position.

Please note that a portfolio must be submitted as part of an application for this role.

Responsibilities

This lead artist will be required to:

  • lead an effective and efficient environment art team;
  • work closely with the Lead Artist to ensure quality and consistency of art across the project;
  • create and document environment processes and pipelines
  • communicate and collaborate effectively with other teams; and
  • explore new techniques and technologies to achieve best possible results.

Required Experience and Skills

  • Demonstrated visual flare and artistic talent
  • Skill in 3ds Max/Maya/Modo/zbrush
  • Skill in Photoshop
  • Knowledge of games development pipeline/environment/engines
  • Self motivated approach to work
  • Great communication skills complemented by a positive can-do attitude
  • Experience of working effectively in a team
  • Demonstrated passion for visual environment creation
  • Proven experience implementing game environments

Desirable Attributes

  • Formal art training
  • All round art ability
  • Love of games
  • Knowledge of Substance Designer and Painter
  • Concept art skills