Lead Environment Artist

Our awesome Total War art team has the perfect position for a talented Lead Environment Artist specifically skilled at buildings, props and natural terrain, as well as a keen eye for level building and polishing.

The successful candidate will have good experience of modular systems design and prefab design, and technical skills will be a strong asset for the position.

Please note that a portfolio must be submitted as part of an application for this role.

Responsibilities

This lead artist will be required to:

  • lead an effective and efficient environment art team;
  • work closely with the Lead Artist to ensure quality and consistency of art across the project;
  • create and document environment processes and pipelines
  • communicate and collaborate effectively with other teams; and
  • explore new techniques and technologies to achieve best possible results.

Required Experience and Skills

  • Demonstrated visual flare and artistic talent
  • Skill in 3ds Max/Maya/Modo/zbrush
  • Skill in Photoshop
  • Knowledge of games development pipeline/environment/engines
  • Self motivated approach to work
  • Great communication skills complemented by a positive can-do attitude
  • Experience of working effectively in a team
  • Demonstrated passion for visual environment creation
  • Proven experience implementing game environments

Desirable Attributes

  • Formal art training
  • All round art ability
  • Love of games
  • Knowledge of Substance Designer and Painter
  • Concept art skills