We’re looking for a talented and experienced candidate who is ready for a new challenge and has a proven track record working on AAA titles.
- Developing and maintaining animation, rigging and pipeline tools.
- Assist and review the existing workflows and pipelines.
- Rigging and skinning using in-house tools.
- Providing technical support to the Animation teams.
- Collaborating and communicating with the Rigging, Technical Art teams and Animation Programmers.
Skills and Experience:
- 3D math knowledge (linear algebra, vector and matrix math)
- Ability to design, author and maintain tools used in the production pipeline
- Excellent knowledge of Maya (3DS Max and Motionbuilder a bonus)
- Excellent knowledge of Python (C++ is a bonus)
- Strong understanding of optimisation and performance processes.