Cinematic Animator

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We’re sorry but we are no longer accepting applications for this position. Please see our jobs page for other opportunities in the studio.

The cinematic department at Creative Assembly is looking to add to its growing team.

Reporting to the Lead Animator we are looking for a talented animator who is ready to work within an established team. The candidate will demonstrate strong character driven performances, with a keen eye for detail, along with possessing a versatile animation skill set complemented by good technical ability.

 

Key Responsibilities

 
• Deliver strong, emotive character performances for in-game cinematics and promotional trailers created in the Total War game engine
• Create character facial animation for a wide ranging set of characters
• To ensure assets are delivered on time – from creation through to implementation into the game engine
• Be organised and proactive in problem-solving
• Communicate well with the cinematics department and other departments within the studio
• Work well within a team and be an active team player
 
Knowledge, Skill and Experience
 
Essential

• A proven track record in dealing with both cinematic and in-game animations
• A solid understanding of the principles of animation
• Strong hand key animation ability for both human and creature
• Facial animation experience
• Proficient in Maya and Motion Builder
• Experience in handling Motion capture data
• Solid understanding of camera narrative and the film making process

 
Desirable
 
• Photoshop

• Premiere
• After Effects
• Formal art training
• A love of games

Please ensure you provide a portfolio of your work along with your application.