Creative Chronicles: Industry Education
January 16 2018 |
Creative Chronicles brings together key insights, information and statistics from the experts at Creative Assembly. We hope this will inspire students and those considering a career in game development.
This edition of Creative Chronicles focuses on Education.
We’re all familiar with the digital skills gap, it’s been a growing issue for many years and its effects spread widely across the UK economy, not just in the games industry. There does seem to be signs of improvement with more students taking up computing GCSE in recent years. In fact between 2015 and 2016 there was a 72% increase which could be linked to improvements in the UK computing curriculum.
The games industry is still comparatively young, born out of the 80s-bedroom coder boom and it hasn’t been until recent years that industry has really engaged with government and education. The digital skills gap has likely played a part in this shift as demand for highly-specialist talent is not being met. With these issues comes the opportunity for the industry to play an important part in educating future talent and securing the UK as one of the most innovative nations in the world.
There are now many initiatives to bridge the gap between education and the industry and we need to expand on these to ensure all the UK benefits from the same opportunities to ensure a consistent standard.
AMBASSADORS FOR THE FUTURE
The Creative Assembly Ambassador Programme provides a focused platform for outreach, with our expert ambassadors speaking at schools and universities across the country. Through sharing their experiences and career paths into the industry, highlighting the variety of opportunities within games development, they can motivate, inspire and educate the talent of tomorrow. This is part of our Legacy Project’s commitment to wider industry education.
To further help bridge the gap between education and the industry, traineeships can offer invaluable experience for those starting out in their careers. Creative Assembly’s trainee programme aims to take on around 15 paid trainees each year. The results are positive with 90% of the traineeships turning into permanent employment at the studio. In fact, out of the 73 trainees who have joined CA since 2010, 43 are still here.
- Our Creative Chronicles series focuses on different areas of games development. Previous editions include Art, Programming and Audio.
- Our local UK schools have shared some of the experiences they have had at Creative Assembly’s studio experience days, including Burgess Hill Girl’s School, Christ’s Hospital.
- We spoke to MCV about the success of the studio experience days and the changing views we are seeing among young people.
- The Creative Skillset Job Roles site has a wealth of information on the diverse range of careers available across the creative industries. including job descriptions, required skills and desired experience.
- The UK games industry talks to gamesindustry.biz about the importance of engaging with graduates and supporting the talent pipeline.
- Guy Davidson, CA's Coding Manager, talks about inclusion in the industry.
- Jodie Azhar has shared her top tips for starting a career in games.
- CA has partnered with BAFTA for their Young Game Designers Competition, which inspires young people to create, develop and present their game idea to the world.
- In this Gamasutra article, Senior Development Manager, Iain Angus, discusses career progression in the industry.